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Caesar 3 employee shortage late game
Caesar 3 employee shortage late game




caesar 3 employee shortage late game

If you took a lot more, then I recommend trying to figure out why, so that future missions that depend on imports (such as Rostja) will go more smoothly. If your dock is fairly efficient and you don't buy too much other stuff (clay and reeds) from Meidum then you shouldn't take very many years over that. Many player take over 20 years to finish North Dahshur, with the speed typically limited by imports of plain stone from Meidum. (Sometimes, if there are a lot of children who become old enough to work, the fraction of working people can increase.) In missions that take a long time (over, say, 20 years) to finish, aging can be significant. Without manors or estates, over 40% of new immigrants work, but as the population ages the fraction of people in the workforce usually falls.

caesar 3 employee shortage late game

It is possible that the game is making the point that the Earth does not have enough resources to sustain an endless cycle of industrialized violence, which is an awfully sneaky way to sneak an environmentalist message into a game about 19th century Imperialism.People age and eventually retire. On some level, I'm ok with it, because the time period covered includes the Great Depression.on the other hand, the Great Depression didn't happend because the African rubber plantations had maxed their capacity? Past a certain point, though, the input requirements became very makes reducing the work day look more attractive. Limited resources are what drive the game. In the mid-game, this feels like it works as it should, as the drive to acquire more resources leads to competition overs strategic countries. Coal is probablty the worst, because you need it for everything, including for most of the "high tech" industries. How to deal with this? It seems the late game industries became paralyzed by good shortages once all the techs are maxed.






Caesar 3 employee shortage late game